
Gnomes are a creative and eccentric race. Though small in stature, they dream of grand possibilities. They are often driven by their curiosity, and a drive to create something new. As such they have made for some of the greatest wizards, and inventors in history.
Relations: Gnomes have remained away for most major conflicts, and as such haven't garnered anyone's direct animosity. They were part of the Equality Alliance in the Mage War along with the Humans and Dwarves, but were the least active participant. They work well with most other races, though their easily excitable nature can become tiresome to Dwarves.
Racial Ability Changes:
The following changes are made to the Pfsrd Gnomes:
Ability Scores: +2 Int instead of +2 Cha
Traits: Gnomes start with the Master Tinkerer, and Utilitarian Magic
alternate traits and lose Defensive Training, Hatred, and Gnome Magic
Alternate traits that require losing Gnome Magic instead make you lose Utilitarian Magic. Alternate Traits that normally require the loos off Hatred & Defensive Training now replace Master Tinkerer.
Unselectable Alternate Traits:
-Blended View - Fairy Dragon, Fell & Fey Magic
-Charming Diviner -Fey Tounged
-Dirty Trickster -Fey Thoughts
-Fairy Catcher -Fey Fortitude
-Warden of Nature -Poison Minion
-Wright -Shadow Dodger